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Canvas and reference tools

Choose the right canvas, clip frames and video, or prepare motion and depth references.

This guide includes newer client features, some of which may be awaiting release. Availability depends on the app version you have installed.

Prepare composition, motion and spatial references for a shot. Before opening a tool, check whether it should save a storyboard image, keyframe or technical reference.

Choose the right canvas

ToolPurposeWhere to start
Prep-notes canvasCollect project references, notes and discussionInspiration
2D canvasDraw or compose a shot’s production referenceThe shot’s source selector
Annotation canvasPoint out changes on an image or paused frameModify or Annotate on its preview

These canvases have different purposes and destinations. Drawing in prep notes does not automatically replace the storyboard.

Use the 2D canvas

Open it from the target shot’s source selector, use its drawing and layer tools, then save or output through the action offered by that entry. Return to the shot and check the expected destination.

Extract frames or clips

  1. Open the video clipper from the target shot.
  2. Import a video and use the filmstrip and playhead to find the moment.
  3. Capture the current frame to save a still.
  4. For technical references, you can also set a selection and extract a video clip.

Keyframe destinations accept still images, not video segments. Technical references can hold images or clips. An extracted reference clip is not an adopted Take.

Prepare a motion reference

Choose motion capture from the source selector, then use a camera or imported video. Camera use requires system permission. Check the body-skeleton preview and record or analyze it to export a skeleton video as a technical reference.

This produces a pose-reference video; it does not automatically rig and retarget an arbitrary 3D character.

Prepare a depth reference

Switch the motion/depth tool to Depth video. Import RGB footage, start processing, then save the result to technical references. Near areas appear lighter and distant areas darker. The output is a depth-reference video, not an editable 3D model.

Use the result in generation

Open the generation form’s reference selector and select the saved material from project assets. Whether image, video, motion or depth material can be used depends on the generation mode and model.

Related: Shot lists and storyboards · Video · 3D virtual studio

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Rolin DocsFind Rolin features and learn the filmmaking workflow.Your first shotCreate a project, prepare one shot and edit it into an exported video.Projects and episodesSign in, create projects, switch episodes and find project settings.Inspiration and prep notesCollect images, videos, notes, sketches and comments on project canvases.ScreenplayChoose WGA, AV or Freeform, import and edit a draft, then lock it for shot planning.AssetsCreate characters, looks, props and locations, finalize images and manage character voices.Shot lists and storyboardsOrganize scenes and shots, review AI suggestions, prepare storyboard images and export.VideoGenerate keyframes and video with character voices, manage Takes and upscale selected footage to 2K or 4K.EditingBuild a multitrack timeline, work with audio and subtitles, and export video or an editing interchange file.3D virtual studioArrange a set and cameras, capture references, animate and export previs.Canvas and reference toolsChoose the right canvas, clip frames and video, or prepare motion and depth references.Collaboration and syncInvite members and understand editing access, shared data and media downloads.Membership and billingFind your plan, seats, storage, balance, usage records, receipts and invoices.Agent and MCPConnect an AI assistant and authorize scoped reading, editing, adoption and paid generation.Frequently asked questionsTroubleshoot generation, downloads, upscaling, voices, adoption and access.GlossaryUnderstand projects, scenes, keyframes, Takes, voices and version-selection actions.
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